Update 8.2 is Live!
Update 8.2 is Live!, Class Balancing, New Achievements, Improved Grenade Launcher and much more!
Buy Sweet Surrender:Steam | Quest | PS VR2
Hello everyone,
We just released our latest patch, addressing a few issues introduced with the melee update.
The most important points that we worked on are:The Reaper class progress will no longer reset when using ranged weapons on subsequent runs (a few edge cases remained)
Fixed a bug that would cause bullets to always ricochet back to the player when shooting shielded enemies
Your progress in adventure mode will now no longer be deleted when you start a daily run
Removed the destructible wall and explosive barrel from the elevator to the final boss
Lowered the range at which bulky enemies start pushing you backwards
Fixed some interactions between old chips and melee weapons
Fixed an issue with the spider hive hologram in the homebase
Added some improvements to the tutorial
We hope that these fixes address the issues that some of you encountered. As always, we are very thankful for any problems that you report to us, as it helps us out a lot in improving the game. If you want to try out the beta and let us know what you think, you can join our Discord.
Thanks for your support, Salmi Games